Yo, long story short. Holiday, one week, wife children, no internet. Won’t be passing comments or reading Twitter. A.K.A. “being happy”.
Site auto-pilot will post an article next Tuesday as normal as if I was still here, providing prosthetic love. Here’s a snippet:
…and like me, you may at first think these historical interludes are badly written. They seem to reveal nothing of import. Over time you realise that, at it’s core, [the game] is a story about people not events.
See you when I get back.
Worth listening to? Critical Distance GDC podcast. Long but good for a train journey.