One hour. Four games.

Stream this week – Thursday 23 August, and will begin at 9:30PM UK, 10:30PM Central Europe, 4:30PM EST. My Twitch channel can be found at

I will discuss the following titles:

Previous Transmissions are available on the dedicated E/TX YouTube channel.

Update 26 August! Here’s the archived stream:

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4 thoughts on “Transmission: qrth-phyl, Evergarden

  1. I’ve noticed a few mentions of Ellipses this summer, but I never tried to get around to it until tonight… but I started playing it and it’s clearly meant to be played for winter. It’s great so far, but I gotta wait a couple seasons now, unfortunately…

  2. Hello Daniel! I’m not sure what you mean? What makes it not a fall/autumn game?

    Although, cards on the table, I did originally play it during winter.

  3. I suppose that’s a highly subjective statement on my part! I’d also consider games like LIMBO/INSIDE, The Swapper, 6180 the moon, NaissanceE, and most space-based games as winter games. I think a lot of these games have a cold/dark ambient feel to them, or glow like holiday lights, or have fog that remind me of winter. I dunno.

    Fall/Autumn games to me have rich/deep hues, such as Outland, The Floor is Jelly, Unreal and Mushroom 11.

    Spring games are more verdant and lush, such as Feist, And Yet It Moves… hmm, I guess I don’t play many…

    Summer has bright daylight environments, like Firewatch, Grow Home, Braid.

    I suppose typing this out made me realize just how much I interpret these games as seasonal, where others may not.

  4. Hello Daniel. Sorry for late response – I was caught up with preparing for a weekend away in Madrid. It’s all over now and I’m firing up the Electron Dance engines again.

    I love how you “feel” this seasonality in a game which reminds me of how I used to associate colours with numbers and personality with the alphabet (R was a bit of a narcissist compared to S but T was the big friend of S just down the line to help out). I certainly have gaming moods myself. To be frank, I’m a little envious if how you feel these games!

    Imagine if developers were planning releases around moods like this. “Oh no I’ve missed the fall release window, going to have to postpone a year!” 😉

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