Welcome to the Electron Dance Advent calendar. Each day will bring another post from the archives.
Have you read The Beautiful Dead posted on 12 November 2013?
During the rise of the “walking simulator”, I felt that environmental narrative was acquiring far too much prominence, sometimes verging on worship. So I wrote about the role of environmental narrative in videogame storytelling and how, really, it was just a very good kludge.
From the comments:
- Jonas Kyratzes “Mamet’s advice is cowardly, empty-headed bullshit”
- Amanda Lange “Wow. That last paragraph. Love it.”
- Eric Brasure: “Dark Souls does this amazingly well. Joel, just play it already.”
- Robert Yang: “Hahaha you hear my voice in your head? Awesome.”