It’s the last Electron Dance post of 2013, so it is time to take...
Year: 2013
This is the second part of the Learning Curve trilogy. The first part, Learning...
Links for game developers. In this edition: why we should embrace luck, why some...
To become a 1980s game developer: "It wasn't Wild Strawberries that made me interested...
Here are my companion notes to this week's Counterweight podcast on Suzy and freedom...
In this episode of Counterweight, Eric Brasure and Joel "HM" Goodwin tackle "Suzy and...
Electron Dance will feature something about each of these six games in the near...
"When I played, I discovered that it was broken, damaged in transit. I discovered...
Our Open Mike threads are getting shorter, so the world must be getting less...
"Things lunched on my leg as my aim weaved around shooting at random targets,...