Okay, so I omitted an interview with Introversion Software from the Eurogamer Expo podcast because it was much longer than I was expecting – a good half hour – and it was such a great interview I wanted to give it a separate post.
Chris Delay and Mark Morris wanted to talk to me about Prison Architect but I wanted to talk about babies and Darwinia. We came to an understanding.
Download the podcast MP3 (70MB) or play it right here in your browser:
- Reactions to Prison Architect
- Picking up a normal job to support game development can create security that is poisonous to a risk-taking mentality – but is there also risk in success?
- The duality of Subversion and Prison Architect
- On the art style of Prison Architect
- Rezzed: PC indies get respect
- “Introversion arrogance back on top form.”
- Is the mysterious project Chronometer dead? Channel 4 as a public funding body.
- “Ideas are so fragile in their earlier stages.”
- Indies are typically bad at work/life balance – what happens when you have a baby?
- If you could have your time again, would you make a true Darwinia sequel instead of Multiwinia?
- The biggest laugh: “I got us into a bad position… but Chris made it worse.”
- “Mark, you save the company today and I save the company tomorrow.”
- Electron Dance on the end of Darwinia
- A mention of Chronometer in the Introversion blog
- Darwinia, Multiwinia, Darwinia+
- Defcon (also previously mentioned on Electron Dance)
- Prison Architect
Here is Introversion’s Rezzed talk where they discuss how Prison Architect emerged from Subversion.