Side by Side is a video series on local multiplayer games. This is the third series, episode 5 of 5.

We’ve taken a different tack for the new series, deciding to spend a lot more time on each game. This means we have fewer episodes but each one is a lot longer than before. As this is the series conclusion, we will release a “desperately seeking feedback” video in two weeks time.

In this episode, Joel Goodwin of Electron Dance and Gregg Burnell of Tap-Repeatedly tackle Metanet Software’s magnum opus platformer N++. The meat here is both lean and tough… and we’re not sure if that metaphor actually works.

There’s a wicked purity to N++ that appeals, a brilliant crispness to its design. This is no easy-going party game as it is designed for the hardcore, the nimble of finger. N++ is arranged in sequences of five levels and you will often be stuck on levels for longer than you’d think. If you’re not the best player, the game is extremely tactical, an exercise in finding the route that incurs the least risk. There’s no point including a crazy jump into your plan that you can only pull off 1 in every 20 attempts.

N++ offers not just one but two local multiplayer modes: competitive and cooperative. Both are enormous fun although we did our utmost best to track down a few subtle flaws.

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2 thoughts on “Side by Side: N++

  1. It’s a punishing game but feels rewarding when you conquer hard levels. Still the multiplayer is excellent. Really well done, not bolted on at all. All of the levels are specifically designed for purpose.

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