Welcome to the Electron Dance Advent calendar. Each day will bring another post from the archives.
Have you read Vault the Grave posted on 23 October 2014?
Quite a lot of Electron Dance articles start with irritation, particularly at indignation. So I’d get indignant about indignation.
I’d had enough of people who liked to bash AAA games for small things. My take was: Jesus, this game does so much and you’re going to point at this tiny thing and declare AAA game design broken? I saw the Watch Dogs “grave vaulting” example being shared around on Twitter and I lost my shit.
I wrote Vault the Grave to convey WHAT THE HELL IS WRONG WITH YOU PPL without actually saying that. There is a tragic end to this story. Whenever some wants to laugh about silly AAA design, they remember the grave incident then link to my article. You know, like Polygon. Somehow I keep being linked but no one gets the memo.
From the comments:
- Random Internet Person: “It’s not more weird than tugging a virtual puppet through a dollhouse cemetry is in the first place.”
- Amanda Lange: “What if Ludonarrative Dissonance… though it certainly is a THING, never really mattered?”
- Victor Breum: “I think it is right for these things to be ridiculed and called out, because they make the game worse.”
- Mike Grinti: “But big ridiculous games, even when they’re not even the best big ridiculous games, have value and artistic merit.”