A six-part Eurogamer Expo exposé. A write-up on a gaming expo that isn't about the hottest new games, about how important I am because I get to party with developers or how awesome it is to be here because I am so great and you're at home sticking ice cubes down your jeans out of sheer boredom. I cover: feelings of alienation; inept gaming skills under expo pressure; how I let Kieron Gillen walk all over me; a presentation I attended about a console game I would never play. The Expo Man series also set the record for most posts in a week ever: I posted something every day for eight days straight. Never. Fucking. Again.
And I can’t go without bringing up Anti Games, the first signs of real life on Electron Dance. It meanders, but it's heart is in the right place, under the ribs. Left side.
For those who want to see Electron Dance in its early what-the-hell-am-i-doing days, the first post ever was back in April, a review of VVVVVV, which was nebulous longhand for it’s cool, you fool. I fumbled around for the right style for some time, most evident in The End of Hardcore. I eventually dropped the third person thing because it wasn’t my voice. A bit like my time playing The Aspiration... but that story is for next year.
Although the very first RPS link was for The Second Game where I got my violin out and griped about not having time to play games. This was the second most popular article of the year.
More recently, The Abstraction was featured on the RPS Sunday Papers and Critical Distance. Originally, I just wanted to show off a video that used the game metaphor to make the history of nuclear explosions more chilling. Somehow I spent five hours straight writing a post about the gamification of reality. To be honest, as an argument, it’s not as strong as I’d like it to be - it leaps far too quickly from lots of war examples into “Facebook sucks”.
Until now, the Cylon plan has been to post something long on Tuesday and something short on Friday. This has proved difficult to maintain because I made the Cylon plan up as I went along like Moore & Eick of time constraints rather than lack of ideas. I’ve also had no time to work on complicated projects like Punchbag Artists or write any more unpublishable fiction. So next year I'm only going to promise one post per week, with the occasional bonus post if the mood takes me.
Uncaring Cosmos "But I wonder if it really needs to be justified? I really loved Les Revenant precisely because it built up this amazing sense of atmosphere,..." – Ethan Carter vs Verde Station
Joel Goodwin "@David: Ha ha, I think I should avoid Les Revenants' continuation. It would be nothing but bad news for me, I think. @Uncaring Cosmos: Yes!..." – Ethan Carter vs Verde Station
Uncaring Cosmos "I really enjoyed The Vanishing of Ethan Carter. Though that railcar puzzle had me completely stumped (mostly because at first I didn't understand that I..." – Ethan Carter vs Verde Station
David T. Marchand "Haven’t played either but now I'm intrigued! You spoiled so little. Also I endorse any display of frustration over Les Revenants Second Half. The Netflix..." – Ethan Carter vs Verde Station
Steerpike "Well, that does seem like a bit of an undertaking, redeveloping the whole thing from scratch. Of course, my BASIC knowledge is limited to this:..." – Side by Side: Duel
Joel Goodwin "Ha, God, Steerpike, I don't know how many lines it is. It starts on line 10 and finishes in the early 10,000s, but there are..." – Side by Side: Duel
Joel Goodwin "I hope the post hasn't spoiled your ability to enjoy them! They're both worth the time if you're interested in the non-gamey games." – Ethan Carter vs Verde Station
Amanda Lange "I think I really want to play both of these! I was looking into Ethan Carter (need more fodder for a CoC game I'm running)..." – Ethan Carter vs Verde Station
Steerpike "Dee-lightful video -- I love this series -- and such a fascinatingly simple-but-complex game, like Atari's classic Combat. The permutations of fog and obstacles allow..." – Side by Side: Duel
Shaun Green "I can hardly argue with the reportage comparison. It's the same in the UK: most papers are now almost entirely dependent on a few aggregation..." – Counterweight 16: Leaving Las Videogames