A six-part Eurogamer Expo exposé. A write-up on a gaming expo that isn't about the hottest new games, about how important I am because I get to party with developers or how awesome it is to be here because I am so great and you're at home sticking ice cubes down your jeans out of sheer boredom. I cover: feelings of alienation; inept gaming skills under expo pressure; how I let Kieron Gillen walk all over me; a presentation I attended about a console game I would never play. The Expo Man series also set the record for most posts in a week ever: I posted something every day for eight days straight. Never. Fucking. Again.
And I can’t go without bringing up Anti Games, the first signs of real life on Electron Dance. It meanders, but it's heart is in the right place, under the ribs. Left side.
For those who want to see Electron Dance in its early what-the-hell-am-i-doing days, the first post ever was back in April, a review of VVVVVV, which was nebulous longhand for it’s cool, you fool. I fumbled around for the right style for some time, most evident in The End of Hardcore. I eventually dropped the third person thing because it wasn’t my voice. A bit like my time playing The Aspiration... but that story is for next year.
Although the very first RPS link was for The Second Game where I got my violin out and griped about not having time to play games. This was the second most popular article of the year.
More recently, The Abstraction was featured on the RPS Sunday Papers and Critical Distance. Originally, I just wanted to show off a video that used the game metaphor to make the history of nuclear explosions more chilling. Somehow I spent five hours straight writing a post about the gamification of reality. To be honest, as an argument, it’s not as strong as I’d like it to be - it leaps far too quickly from lots of war examples into “Facebook sucks”.
Until now, the Cylon plan has been to post something long on Tuesday and something short on Friday. This has proved difficult to maintain because I made the Cylon plan up as I went along like Moore & Eick of time constraints rather than lack of ideas. I’ve also had no time to work on complicated projects like Punchbag Artists or write any more unpublishable fiction. So next year I'm only going to promise one post per week, with the occasional bonus post if the mood takes me.
Phlebas "Interesting reading! Possibly worth noting in the last section that Exploit:Zero Day is a sequel to Exploit, which is still available to play free: http://futureproofgames.com/games/exploit/..." – Where Are They Now 2016: Part One
Zholistic "I guess you've discovered that the rabbit hole with this one is deep... (!) I'm still falling down it at 40 hours in." – Early Thoughts on The Witness
Joel Goodwin "Ketchua, my journey continues. Let's hope I can get this game finished "soon" so I can open a spoilery thread and we can all have..." – Early Thoughts on The Witness
Ketchua "Joel, I am just commenting to say that I cannot properly comment, in fear of spoiling anything for anyone. +1 for the obsession list here,..." – Early Thoughts on The Witness
Joel Goodwin "Thanks Zholistic, I'm already adding a huge batch of notes for a spoilery Witness, so I think it's going to happen. Sam, I'm already a..." – Early Thoughts on The Witness
Sam Atkins "I found myself basically obsessed with The Witness. I've had frustrations with it: No spoilers, but the 'ending' was a massive anticlimax because I'd been..." – Early Thoughts on The Witness
Zholistic "Nice write-up. I have finished the first aspect of The Witness just recently and am much interested in your take on it as a whole...." – Early Thoughts on The Witness