Electron Dance

Electron Dance Highlights

3Jun/1518

Shutdown

cesar-manrique-house-artwork

It's the start of another sabbatical month. I'm taking a month off writing to try to reboot my brain, drain away the anxiety and tinker with other projects that have become stuck.

But what if I walk away from the site for two months? Or three? What happens if Electron Dance goes dark for six months?

Because that is what I'm thinking about.

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27May/150

Wishful Thinking 2

escape-vectors-header

Cross-posted from Escape Vectors (follow on Twitter).

In his regular “Wishful Thinking” column, blogger Durandal muses about games that have been lingering on his list of wants. This time: Drox Operative, Vector Thrust, The Next Penelope: Race to Odysseus, The Plan, Interplanetary and Forced 2: Rush.

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26May/1510

The Minecraft Industrial Revolution

A video essay on Minecraft's survival mode.

Proteus indulges the fable of the “simple life” where we co-exist peacefully with the ecosystem. It asks me to lose myself in the majesty of nature and its joyous, playful manner is beguiling... but the code protects the island above all else. We cannot even take a blade of grass or petal of a flower with us and we leave no footprints behind. Violations of Proteus law are forbidden. Nature is immutable. Nature is God.

Watch the video here or direct on YouTube.

 

Credits

  • Video by Joel Goodwin

Games Shown

  • Minecraft, Mojang
  • Proteus, Key & Kanaga

Footage

  • Mountain Men, History Channel
  • Space 1999 "Breakaway"
  • Space 1999 "Dragon's Domain"

Music

From the album Minecraft - Volume Beta by C418:

  • "Alpha"
  • "The End"
  • "Ballad of the Cats"
  • "Mutation"

 

21May/156

The Strange Case of the Roguelike Suicide

868-hack-brough-roguerush

Perhaps you’re at home. Perhaps you’re on a train. The location doesn’t really matter. What matters is that you’re enjoying your current favourite rogueish-type-like. You think you’re on top of your game, got all the enemy moves figured out. Yeah, baby, you know what to do.

And then something goes horribly wrong.

You just click, click, click quickly through three moves in one go, as if you’re trying to beat the computer before it gets in a countermove.

And of course you don't get to be quicker than the computer because the game is turn-based. No, you get to die. You die, because you were stupid.

You’ve just experienced a brain phenomenon I call the roguerush. What the hell happened there?

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19May/156

Side by Side: Bloop

Side by Side is a video series on local multiplayer games. This is episode 17 of 17.

In the final episode of the first series, Joel Goodwin of Electron Dance and Gregg Burnell of Tap-Repeatedly twist their fingers around Rusty Moyher's Bloop. A game so simple it makes you wonder why no one did it before.

Watch the video here or direct on YouTube.

  • "It has a lot more depth and play to it than we thought."
  • "Now there's not much to this, but it's remarkable how enjoyable that was."
  • Bloop is available on iOS, Android and Kindle.
  • Side by Side hasn't done stunningly well, but we're not about to throw in the towel yet. We're planning on a second series which will start later this year.
  • If you enjoyed the series, please like our videos and subscribe to our channel.

The series theme is the delightful "Adventures in your sleep" by The Blake Robinson Synthetic Orchestra.

14May/156

Side by Side: Shot Shot Shoot

Side by Side is a video series on local multiplayer games. This is episode 16 of 17.

This week Joel Goodwin of Electron Dance and Gregg Burnell of Tap-Repeatedly try to make every shot count in the amazing Shot Shot Shoot by Erik Svedang. With an aesthetic that's much closer to the Atari 2600 than the NES style that passes for "retro", Shot Shot Shoot challenges players to fire a barrage of missiles at their opponent to level all their bases. It's like a two-player missile command and it's bloody good.

Watch the video here or direct on YouTube.

The series theme is the delightful "Adventures in your sleep" by The Blake Robinson Synthetic Orchestra.

12May/153

How to Bury a Great Game

evy-candles

Unless you’ve read mentions of it in the newsletter, I’ll wager you’ve never heard of Evy: Magic Spheres (HeroCraft, 2014). It was released last year and looked like just another brightly coloured casual game in a sea of brightly coloured casual games. You probably wouldn’t even click on the YouTube trailer because you’d be that sure about its content. It’s a marble popper! I already played Zuma (Oberon Media, 2003) and millions of Zuma clones! (Lest you get the wrong idea, Zuma itself was a clone of a 1998 Japanese arcade game called Puzz Loop.)

But Evy reviews are thin on the ground and now, even better, Russian developer HeroCraft seem to have completely given up on her.

This matters to me because Evy was one of my favourite games of 2014.

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8May/150

Links: Radical Jedi Feedback

Find your seven click escapes below.

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6May/158

Wishful Thinking 1

escape-vectors-header

Cross-posted from Escape Vectors (follow on Twitter).

In his regular “Wishful Thinking” column, blogger Durandal muses about games that have been lingering on his list of wants. This time: Race to Mars, Knytt Underground, J.U.L.I.A. Among the Stars, Doorkickers, Desktop Dungeons: Enhanced Edition and UnderRail.

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30Apr/152

The Farfield: The 100

The Farfield is an occasional series where I write about something other than gaming.

clarke-bellamy-survey-what-they-have-done

Against my better judgement, I sat my eyeballs in front of The 100 when it started on E4 last year. And I found it offensive. Drawn from a YA novel of the same name by Kass Morgan, it throws teenagers into a post-apocalypse Lord of the Flies type scenario. These teenagers who had been locked up for god knows how long were let loose on a world where quite possibly they could have perished in seconds - yet they acted so flippantly. Yo party on, everyone. The show felt flippant.

A year later, there is no more flippancy. What we have is brutality and grimness.

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