Electron Dance

Electron Dance Highlights

15Feb/1814

I Hate Playing With Myself

This is the fourth part of The Ouroboros Sequence, a series on puzzle games.

In 2008, a recommendation on Rock Paper Shotgun led me to Cursor*10 (nekogames, 2008) in which the player has to make it to the 16th floor - but the player's life only lasts a short time. With each new life, the player is accompanied by the ghosts of their previous incarnations, working side by side to reach a common goal. If you need to click a box 100 times, it’s a damn sight quicker if a previous life is there to assist you with the clicking. It was the first time I’d seen this sort of mechanic, but unlikely to be a world first: Braid (Number None, 2008) released later in the same year utilised a similar mechanic.

But I’ve seen this design pattern again and again over the years in puzzle games. Today my mission is to explain why I hate it.

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2Feb/188

The Zen Lie

This is the third part of The Ouroboros Sequence, a series on puzzle games.

Spelltower (Zach Gage, 2011). It’s like the best word game, the best, I heard.

I installed it on my Android, gave it a spin. I had a good time. Briefly. Either my game was too short and unsatisfying or it was really long and taxing.

The last game I played kept going and going. After, I think, a couple of weeks, I made the call. I never opened the app again. The game died in stasis.

And I came to the sobering conclusion that maybe I didn’t want it to be so hard.

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24Jan/1822

The Box Impossible

This is the second part of The Ouroboros Sequence, a series on puzzle games.

After bouncing off Snakebird, I pondered the question: was it an objectively good puzzle game?

What does that mean - to be a “good” puzzle game? Perhaps it depends on what it means to be a "puzzle game"?

UH OH

I was starting to do that waht is gaem thing in my head. I didn't want to scribble down an academic definition citing power players like Roger Callois, Bernard Suits or Werner Herzog, but I sure wasn’t gonna let The Room or Monument Valley crash this party. You’re not invited.

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17Jan/1816

Head Meets Tail

This is the first part of The Ouroboros Sequence, a series on puzzle games.

It starts with Snakebird.

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