Electron Dance

Electron Dance Highlights

21Aug/180

Side by Side: Anyball

Side by Side is a video series on local multiplayer games. This is the fourth series, episode 4 of 11.

Knowing the rules of the game is so yesterday. Every time you play Anyball, the game smashes together a random set of rules then asks the players to figure it out. And maybe the first player to do so will win? As Joel Goodwin of Electron Dance and Gregg Burnell of Tap-Repeatedly show, there's something a little Foddyesque, of purposeful chaos, to Anyball. Anyball is still in development - but this episode should certainly whet your appetite.

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14Aug/180

Side by Side: Tuned Out

Side by Side is a video series on local multiplayer games. This is the fourth series, episode 3 of 11.

Tuned Out is a cornucopia of simple little competitive games. But if you're doing poorly at the game, you can just change the channel and play something else instead! Joel Goodwin of Electron Dance and Gregg Burnell of Tap-Repeatedly are here to tell you all about Tuned Out which is still in development.

If you enjoy the series, please like our videos and subscribe to our channel.

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7Aug/180

Side by Side: Muddledash

Side by Side is a video series on local multiplayer games. This is the fourth series, episode 2 of 11.

It's true, you've always wished to play a game where octopi race around crazy levels desperate to be the one who arrives at a party with a present. Well, Joel Goodwin of Electron Dance and Gregg Burnell of Tap-Repeatedly are pleased to introduce Muddledash in which this very thing happens. One snag: there's only one present!

If you enjoy the series, please like our videos and subscribe to our channel.

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1Aug/180

Side by Side: Regular Human Basketball

Side by Side is a video series on local multiplayer games. This is the fourth series, episode 1 of 11.

We're returning to a shortform format for this series.

In the first episode, Joel Goodwin of Electron Dance and Gregg Burnell of Tap-Repeatedly throw levers of giant robots in an attempt to win Regular Human Basketball! It might look gentle and slow but it's really nothing of the sort. Let's shoot some hoops!

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24Apr/182

Side by Side: EGX Rezzed 2018

The ninth episode of a short series on games I discovered at EGX Rezzed 2018.

It was quite the outing for local multiplayer at EGX Rezzed 2018. Joel Goodwin of Electron Dance and Gregg Burnell of Tap-Repeatedly take a look at nine local multiplayer games in a special episode of Side by Side:

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Watch the video here or direct on YouTube.

24Dec/175

Side by Side: Feedback Request

A request for feedback on the third series of Side by Side. The third series offered five feature-length episodes on the following local multiplayer games: Cryptark, The Unholy War, Sumer, Johann Sebastian Joust, and N++.

21Nov/172

Side by Side: N++

Side by Side is a video series on local multiplayer games. This is the third series, episode 5 of 5.

We've taken a different tack for the new series, deciding to spend a lot more time on each game. This means we have fewer episodes but each one is a lot longer than before. As this is the series conclusion, we will release a "desperately seeking feedback" video in two weeks time.

In this episode, Joel Goodwin of Electron Dance and Gregg Burnell of Tap-Repeatedly tackle Metanet Software's magnum opus platformer N++. The meat here is both lean and tough... and we're not sure if that metaphor actually works.

There's a wicked purity to N++ that appeals, a brilliant crispness to its design. This is no easy-going party game as it is designed for the hardcore, the nimble of finger. N++ is arranged in sequences of five levels and you will often be stuck on levels for longer than you'd think. If you're not the best player, the game is extremely tactical, an exercise in finding the route that incurs the least risk. There's no point including a crazy jump into your plan that you can only pull off 1 in every 20 attempts.

N++ offers not just one but two local multiplayer modes: competitive and cooperative. Both are enormous fun although we did our utmost best to track down a few subtle flaws.

If you enjoy the series, please like our videos and subscribe to our channel... then share the crap out of them because that's what'll really get more seasons made.

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7Nov/170

Side by Side: Johann Sebastian Joust

Side by Side is a video series on local multiplayer games. This is the third series, episode 4 of 5.

This is the bonus episode. I brought Joust along to show Gregg what all the fuss was about to our Side by Side filming weekend. We only intended to have four episodes (in fact that was also an increase on the three I'd originally planned as the Side by Side swansong) but I realised we could package this up as an extra episode for the series - a companion to our Lemon Joust episode.

So in this episode, Joel Goodwin of Electron Dance and Gregg Burnell of Tap-Repeatedly escape the confines of the computer dungeon and head into the great outdoors to take on Die Gute Fabrik's Johann Sebastian Joust. And Joel gets to report a bug.

The Joust game footage featured in the credits was taken on the Red line in Boston, PAX East 2014. The full footage can be found on YouTube.

If you enjoy the series, please like our videos and subscribe to our channel.

Watch the video here or direct on YouTube.

24Oct/170

Side by Side: Sumer

Side by Side is a video series on local multiplayer games. This is the third series, episode 3 of 5.

We've taken a different tack for the new series, deciding to spend a lot more time on each game. This means we have fewer episodes but each one is a lot longer than before. A new episode will be released every two weeks.

In this episode, Joel Goodwin of Electron Dance and Gregg Burnell of Tap-Repeatedly look at something quite fresh and exciting: a digital boardgame that inherits from the great M.U.L.E., the early access title Sumer from Studio Wumpus.

Sumer tackles some of M.U.L.E.'s weaknesses head-on as well as offering an experience which is distinctly not M.U.L.E.. Does it work? It would be unfair to judge this game which is not yet at final release. We both had a great time yet had some reservations. Sumer is harder to grasp than M.U.L.E. and puts players under much more stress. Your biggest challenge, however, may be finding players to join you in the ziggurat.

If you enjoy the series, please like our videos and subscribe to our channel.

Watch the video here or direct on YouTube.

10Oct/170

Side by Side: The Unholy War

Side by Side is a video series on local multiplayer games. This is the third series, episode 2 of 5.

We've taken a different tack for the new series, deciding to spend a lot more time on each game. This means we have fewer episodes but each one is a lot longer than before. A new episode will be released every two weeks.

In the second episode, Joel Goodwin of Electron Dance and Gregg Burnell of Tap-Repeatedly travel back to 1998 to explore a spiritual sequel to Archon... The Unholy War!

Like Archon and Archon II: Adept, The Unholy War is a strategy/beat 'em up hybrid but with the complexity somewhat multiplied, thanks to the modern technology of the Sony Playstation. Every button has its function, every character has its day and every hex has its surprises. But is there too much here? Too many layers that detract from the simplicity of Archon? And where are the modern-day Archons - why is The Unholy War the end of the bloodline?

Since making the video, we've uncovered a Playstation 2 game called Wrath Unleashed (The Collective Inc., 2004) which is uncannily similar to The Unholy War. There are a few titles here and there, but there isn't really an Archon today. Still, as a bonus, we insist you check out the incredible Japanese port of The Unholy War, Majokko Daisakusen: Little Witching Mischiefs.

If you enjoy the series, please like our videos and subscribe to our channel.

Watch the video here or direct on YouTube.