Electron Dance

Electron Dance Highlights

11Mar/14Off

Marginalia 8

marginalia_8

Grasmere, 2006

Marginalia is an eclectic compilation of links tailored for game developers. Links contributed by Amanda Lange, Ben Serviss, Raph Koster, Tale of Tales and Miguel Sicart.

In this edition: the mundanity of excellence, violence as narrative, and the price of secrecy in game development.

Read More »

Filed under: Marginalia 2 Comments
13Dec/13Off

Marginalia 7

Shiodome Station, Christmas 2003

Shiodome Station, Christmas 2003

Marginalia is an eclectic compilation of links tailored for game developers. Links contributed by Amanda Lange, Ben Serviss and Raph Koster.

In this Christmas edition: why we should embrace luck, why some people like Beyond: Two Souls and how the Jump Point Search algorithm works.

Read More »

Filed under: Marginalia 4 Comments
22Oct/13Off

Marginalia 6

Pontoon Dock DLR Station (under construction), London 2004

Pontoon Dock DLR Station (under construction), London 2004

Marginalia is an eclectic compilation of links tailored for game developers. Links contributed by Amanda Lange (GameSprout), Clara Fernández-Vara (NYU Game Center), Christoffer Holmgård (ITU Copenhagen), Miguel Sicart (ITU Copenhagen) and Raph Koster.

In this edition: how videogames made oral storytelling culture new again, political art made with computer technology and putting the player back into game design.

Read More »

Filed under: Marginalia 1 Comment
13Sep/13Off

Marginalia 5

marginalia_5

Looking out from the Bridge of Sighs, Venice 2006

Marginalia is an eclectic compilation of links tailored for game developers. Links contributed by Amanda Lange (GameSprout), Clara Fernández-Vara (NYU Game Center), Christoffer Holmgård (ITU Copenhagen) and Nicolau Chaud (Beautiful Escape: Dungeoneer).

In this edition: how games trivialize serious subjects, political videogames, videogame communities that refuse to die and non-linear storytelling.

Read More »

Filed under: Marginalia 6 Comments
19Jul/13Off

Marginalia 4

marginalia_4

Marginalia is an eclectic compilation of links tailored for game developers. Links contributed by Amanda Lange (GameSprout), Thomas Grip (Frictional Games), Adrian Chmielarz (The Astronauts), Nicolau Chaud (Beautiful Escape: Dungeoneer) and Miguel Sicart (ITU Copenhagen).

In this edition: mystery in the mechanics; crowdfunding statistics; why we procrastinate; play as both competition and cooperation; what we should take away from the storytelling successes of The Last of Us.

Read More »

Filed under: Marginalia 6 Comments
27Jun/13Off

Marginalia 3

marginalia_3

Marginalia is an eclectic compilation of links tailored for game developers. Links contributed by Doug Wilson, Amanda Lange and Robert Yang. The cost of high-end game art, AAA development as R&D and how to transform noughts and crosses into an interesting game.

Read More »

Filed under: Marginalia 1 Comment
8Jun/13Off

Marginalia #2

marginalia_2

Marginalia is an eclectic compilation of links tailored for game developers. Links contributed by Clara Fernández-Vara, Amanda Lange and Miguel Sicart. Kickstarter, free audio and how to keep a level head. Plus a gaming controversy from 1985 that was similar to the ludology/narratology debate.

Read More »

Filed under: Marginalia 2 Comments
17May/13Off

Marginalia #1

marginalia_1

Welcome to the first edition of Marginalia, an eclectic compilation of links tailored for game developers. Links contributed by Clara Fernández-Vara, Amanda Lange, Miguel Sicart and Doug Wilson.

Read More »

Filed under: Marginalia 9 Comments