Five pieces of writing, one new site recommendation, three games and two videos. Contributions from Courtney Stanton, Matt W, Jimmy Maher, Jenn Frank, George Buckenham, Alex Pieschel, Eric Lockaby and David Kanaga.
Steerpike "Sequels are complicated. Psychologically (to the audience) and professionally/creatively (to the developer). Audiences want them for games they enjoy, but are quick to blame sequels..." – Stop Making Sequels