Electron Dance

Electron Dance Highlights

12Sep/1910

Side by Side: Fling to the Finish

Side by Side is a video series on local multiplayer games. This is the first episode of the fifth series.

Joel Goodwin of Electron Dance and Gregg Burnell of Tap-Repeatedly are bound to have some fun in the alpha (!!!) build of Fling to the Finish, an upcoming, madcap co-op racer from SplitSide Games. You might detect a slight echo of Heave Ho, but it's definitely it's own thing.

If you enjoy the series, please like our videos and subscribe to our channel.

Watch the video here or direct on YouTube.

7Sep/194

Side by Side S5: Teaser Trailer

It's September. You know the drill. Winter The new series of Side by Side is coming.

4Sep/1921

Go the Distance

I am a skillful operator in the field of self-deception. I said I was going to give my mobile gaming a rest. I needed to do other things on my daily commute instead of playing games, like look out of the window. That might sound like a joke to you, but I haven't seen a train window since I acquired a smartphone six years ago.

I uninstalled all the puzzle games I had been working on but there were a few evergreen titles that had to stay. There’s Dissembler (Ian MacLarty, 2018) for example, whose daily challenges can easily suck me in for weeks. But there’s also the roguelike Hoplite (Doug Crowley, 2013).

The last time I was on a Hoplite roll, I stopped playing because, after hours of commuting hours sacrificed to the sweaty swipe, I couldn’t earn the “Speed Run” achievement.

Cards on the table. 2019 has not been kind to me. I needed not merely a distraction, but a small victory.

I decided to take on Hoplite again. And this time... I would win.

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31Aug/1919

Discussion: Into the Green

Welcome to the August newsletter (sign up if you want to read it):

But not every day could be spent exploring the City of London, so some days were spent meandering through local parks. However, our new companions had not been trained in the art of walking-fu and needed a concrete goal for any adventure. Fortunately, they had already solved this problem and brought it with them on the plane.

Dear subscribers, if you feel like chatting about anything at all from the newsletter, please speak your mind in the comments here.

1Aug/1927

Discussion: Mythbusting

Welcome to the July newsletter (sign up if you want to read it):

Today, it is usually the open world game that generates urban legends. However, it’s difficult to know whether player reports are made in good faith or made up for clicks and likes, much like those schoolfriends who used to boast about crazy videogame happenings which never actually happened. There’s a page full of GTA: San Andreas myths from Bigfoot to UFOs.

Dear subscribers, if you feel like chatting about anything at all from the newsletter, please speak your mind in the comments here.

30Jun/1916

Discussion: Insert Coin

Welcome to the June newsletter (sign up if you want to read it):

Once I had paid tribute to the digital god, the machine would respond with the magical phrase CREDITS 01. The attract mode was likely to continue playing - but the machine was aware of my presence now. It was waiting.

Dear subscribers, if you feel like chatting about anything at all from the newsletter, please speak your mind in the comments here.

19Jun/198

The Farfield: Dark

The Farfield is an occasional series where I write about something other than gaming.

This is a machine seen in the German sci-fi thriller, Dark. A clockwork mechanism with a beautiful, intricate design that defies understanding.

That, right there, tells you everything you need to know about Dark.

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2Jun/198

Discussion: Monument

Welcome to the tad late May newsletter (sign up if you want to read it):

I can’t bring myself to say goodbye, even though I know it’s over. I could play again but that wouldn’t be the same experience at all. The install is no longer just the mountain of bytes that comprise code and visuals and sound but personal investment.

Dear subscribers, if you feel like chatting about anything at all from the newsletter, please speak your mind in the comments here.

29May/191

Transmission: Explorer Special

60 minutes. Three games.

Stream this week - Wednesday 29 May, and will begin at 9:30PM UK, 10:30PM Central Europe, 5:30PM EST. My Twitch channel can be found at twitch.tv/electrondance.

I will discuss the following titles:

Previous Transmissions are available on the dedicated E/TX YouTube channel.

Update 01 June. Here's the archived stream:

Filed under: Transmission 1 Comment
15May/1923

Remade In Their Image

I thought I had no preconceptions when launching Feather (Samurai Punk, 2019). It was something about being a bird. Possibly an exploration game.

Turned out I was not far off the mark: I was indeed a bird who could fly anywhere I wanted on an island. Oh, I also saw these throbbing hoops, inviting me to fly through them.

Did you catch it? Did you spot my reaction to the hoops? Let me zoom in, Bladerunner style, because it’s quite faint. Enhance: Oh.

I assumed the hoops were a form of collectible. That I must fly through each to complete the island. Oh, of course. Another game selling out its explorer fanbase for the goal hunters. Oh.

This isn’t the punchline because more experience with Feather revealed I was wrong. The hoops were not collectibles at all and Feather was completely not that type of game.

Yet I wondered about that instinctive rejection and what it was a symptom of.

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Filed under: Longform 23 Comments