Electron Dance

Electron Dance Highlights

2Feb/169

Early Thoughts on The Witness

witness-training-sequence

I am helpless before The Witness (Thelka, 2016). I don’t mean it’s difficult, I mean I just can’t stop playing it. It presses my buttons hard. It’s a miracle I can tear myself away to write something about it.

Here are some key points about what The Witness is and why it’s good. I'll talk a little about structure, but won't spoil any of the puzzle solutions so you can read with impunity.

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30Jan/161

A Note on Hylics

hylics-burrito-attack

On Hylics (Mason Lindroth, 2015), Robert Yang wrote: “There are a lot of things to like about Hylics. The randomly generated dialog text both exposes the emptiness of most RPG NPC dialog while simultaneously showing how much better and more poetic it can be.”

As I played through Hylics I realised it exposed pretty much the whole JRPG format.

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21Jan/1613

Discussion: Here Be Dragons

that-dragon-cancer

Dear subscribers, if you feel like chatting about anything at all from the January edition of the newsletter, please speak your mind in the comments here.

12Jan/1621

Into The Black: The Movie

How do videogames undermine those players who enjoy exploring virtual worlds? Here is the fourth Electron Dance film, a hybrid of Into the Black and Chekhov's Collectible.

Watch this video below or direct on YouTube.

FEATURED GAMES

FOOTAGE

MUSIC

 

30Dec/1513

Discussion: This Is How Santa Dies

christmas-tree-blurred

Dear subscribers, if you feel like chatting about anything at all from the December edition of the newsletter, please speak your mind in the comments here.

11Dec/159

Chekhov’s Collectible

GTA 3 hidden package

“One of the weirdest / saddest design exp I had: [Bioshock 2] playtesters carefully loot every container for hours, then report hating every moment.”

-- Zak McClendon, Lead Designer on Bioshock 2

The car smashes through the glass front of Easy Credit Autos and I brake to a halt. I hop out of the car, run to the back of the showroom and grab the package. Nothing happens. No one wants this package. No one even gets upset at the damage, which will be repaired without fuss while I am away.

I was a moth to the dull flame of the hidden packages of GTA III (Rockstar, 2001), pieces of virtual tat that simply add one to a meaningless counter. I continued to burn rubber for hour after hour until I had found every last package.

They’re just one example of the now ubiquitous collectible. Today I’d like to introduce the collective noun for the collectible: a fucking plague.

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30Nov/1520

Discussion: Monotony

fallout 4

Dear subscribers, if you feel like chatting about anything at all from the November edition of the newsletter, please speak your mind in the comments here.

12Nov/154

Side by Side: Crypt of the Necrodancer

Side by Side is a video series on local multiplayer games. This is the second series, episode 3 of 10.

Instead of a Let's Play, it's a Let's Bop and Sway! Joel Goodwin of Electron Dance and Gregg Burnell of Tap-Repeatedly engage in some deep shoulder action with rhythm roguelike Crypt of the Necrodancer.

  • Crypt of the Necrodancer came out in April this year
  • "I just like dancing in the room!"
  • "Yeah Joel I'll come over and help you - oh I'm dead."
  • "It collapses to single player very quickly."
  • "Before we turned the camera on, we got to Zone 2!"
  • Closing music this week is "March of the Profane" from Danny Baranowsky's Crypt of the Necrodancer soundtrack

If you enjoy the series, please like our videos and subscribe to our channel.

Watch the video here or direct on YouTube.

30Oct/158

Discussion: The Beginner’s Guide To What

the-beginners-guide-maze

Dear subscribers, if you feel like chatting about something from the October edition of the newsletter, please speak your mind in the comments here.

29Oct/150

Talos, 3: Where The Words End, The World Ends

This is the final part of a three-part essay on The Talos Principle which includes commentary from writers Jonas Kyratzes and Tom Jubert. The first part and second parts were posted earlier this week.

Talos-P3-World3-2015-09-06_00006

“There was nothing here when I first arrived. Did you know that?”

After completing The Talos Principle, I immediately bought The Road to Gehenna. Whereas I played Talos over nine months, I was more aggressive in working through Gehenna, tearing through it in a matter of weeks... although I fear the word “tear” has overstated my skills. It would be more accurate to write I “oozed through it like syrup”.

Gehenna is incredible. It’s so good that I now tend to think of Talos as a prequel to Gehenna.

Spoilers for The Talos Principle and The Road to Gehenna follow.

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